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Devlog
v0.16: More Character Dialogue and Even Better Super Move
February 17, 2022
by
Iruka Software
Added more character dialogue to guide the player Made the super ability even more super! Added support for adding a controller mid game Other tweaks and bug fixes...
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v0.15: Powerups, Dialogue and Improved Game Feel
February 08, 2022
by
Iruka Software
1
New game mechanic: power ups! (you can use a special ability when the power up is full) Added on screen character dialogue Added screen shakes to improve game feel Overhauled map 1 with background par...
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v0.14-alpha: Armadillo, Jellyfish and Rescuing Humans
December 03, 2021
by
Iruka Software
New enemies! Armadillo: closes when you try and shoot it Jellyfish: can only be destroyed by weapons of a matching colour Add ricochet sound when enemy of structure does not take damage Switch the bea...
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v0.13-alpha: New Mortar Weapon, Turrets and Raptor Enemy
November 16, 2021
by
Iruka Software
Add a weapon that bounces off walls and has some splash damage Add the Raptor, a weaker version of the Hawk Raptor fires destroyable missiles Add stationary turrets which fire in any direction...
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v0.12-alpha: New Spreader Weapon and Mole Enemy
October 29, 2021
by
Iruka Software
New weapon! "The Spreader" New enemy! "The Mole" (hint: be careful when it re-appears) More consistent collision detection with projectiles and enemies Added ability to detonate torpedo (red weapon) u...
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v0.11-alpha: Health and High Scores
October 15, 2021
by
Iruka Software
#alpha-release
Scoring has been added! How high can you get? Enemies randomly drop health items which should make finishing the game much easier...
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v0.10.1-alpha: Mines and Better Animations
October 01, 2021
by
Iruka Software
#alpha-release
Add mines which can damage the player and enemies when destroyed Add shadows to player, enemies and some tiles to improve contrast Add animations when player, generators and enemies take damage Add Fa...
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